


All sidearms also have unlimited ammo in reserve. Conviction now allows players to aim a weapon faster by zooming in when near a guard's head, automatically moving the reticle over it, but only if the weapon has a Red Dot Sight attached.Interrogation can be performed to very limited NPCs, but in this game interrogation is more violent.Last Known Position: If detected by an enemy, a white translucent silhouette of the player character will appear where the enemy last saw them.BUT this doesn't mean they are completely invisible. This indicates to the players that they are hidden from enemies. When the player character steps into the shadows, the environment will desaturate into black and white. Black and white desaturation: Replaces the light meter of previous games.Prompts are also integrated into the game through the projection of names of people and mission objectives. Projected Text and Films: The story is amazingly told in real time through text, still images and film clips projected onto the foreground of the game environment.Environmental Interrogation Gameplay: The interrogation of select NPCs using the immediate environment.Each weapon also comes with a certain amount of Marks, and some weapons can also be upgraded to have an additional Mark with a Red Dot Sight Upgrade. points.īeginning with Conviction, players able to "Mark" enemies and environmental objects to quickly and efficiently "Execute" marked enemies within range in quick succession via head shots with the push of a button. After completing all of the challenges available, players can obtain a total of 38,000 P.E.C. The challenges are divided into three different categories (Mark and Execute Challenges, Vanish Challenges and Splinter Cell Challenges). These point can in turn be used to purchase weapon upgrades, armor upgrades and armor camouflage. Players are able to complete certain challenges while playing any game mode to build P.E.C. This system was first seen in Rainbow Six: Lockdown, however, it has been slightly changed for this title. Main article: Development of Tom Clancy's Splinter Cell: Conviction Gameplay Mechanics Persistent Elite CreationĬonviction brought a new feature into gameplay called Persistent Elite Creation (P.E.C.). The game features several new gameplay elements and mechanics including " Mark and Execute", which allows the player to target multiple enemies and instantly kill them when the player has a clear shot. In a drastic change from the previous games, Sam is perceived to be much quicker, stronger and far more brutal in his quest for truth. In this installment, Sam Fisher has left Third Echelon and is investigating a rumor that his daughter's death wasn't an accident. It was first released on Apfor the Microsoft Xbox 360 in North America.
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Tom Clancy's Splinter Cell: Conviction is the fifth console game in the Tom Clancy's Splinter Cell series of games, and seventh game overall. So watch your back, I can't stop him - no one can." ― Victor Coste tells Black Arrow about Sam's situation in Conviction. The man who played by the rules, listened to the voice in his ear - he's gone. When someone strikes at the ones he loves, he will take any steps necessary. To survive, build an underground network of allies who will help you obtain high-tech gadgets and stay one step ahead of your pursuers as you struggle to unmask the forces that frame you." Like any man, when he's pushed to his limits, he's capable of anything. A gameplay experience delivering 100% adrenaline includes close combat and shooting sequences. As a fugitive, quick thinking and adaptation are essential to turn the situation to your advantage. Always on your toes, you need to react on the fly to any changing situations and use the environment and the crowds around you to create diversions and deter your enemies. Experience original gameplay based on improvisation in which your environment is your top weapon.

Your only choice is to improvise to survive. You are a fugitive, ruthlessly hunted by the very government you used to serve. Always on your toes, you need to react on Improvise.
